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The new Playstation portable console will not be able to run native versions of PS5 games, according to Digital Foundry

The energy consumption of the future console will not allow it to produce native high resolution.

The portable Playstation 5, developed by Sony, will not be able to run PS5 games in native resolution, and developers will have to resort to upscaling.

This is what experts from Digital Foundry think, in their opinion, it’s all about the TDP of portable and stationary devices. Conventionally, a 20-Watt portable console will not be able to compete with a 200-Watt Playstation 5.

Experts believe that developers can make special versions of games specifically for laptops with lower resolution and graphics quality.

Of course, these are all conjectures of Digital Foundry employees. At the moment, Sony is in the early stages of developing the portable Playstation 5. The company is just preparing its return to the portable market…



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